AMD finally shared technical specifications and pricing for its latest RDNA 4-based Radeon RX 9070 series GPUs. After a ...
Ultra Settings, rt - Ultra - 0:00 Ultra Settings, rt - Ultra, DLSS\FSR - Quality - 1:24 Ultra Settings, rt - Path Tracing - 2:04 System: Windows 11 Core i5 14600K asus rog Strix Z790-E Gaming G.SKILL ...
AMD FSR 3 frame generation is in desperate need of a win, but it won't find it in The Last of Us Part 1. Testing has shown that you'll get a better experience with DLSS at 60fps as opposed to AMD ...
AMD's FSR 3 with Frame Generation, the company's answer to NVIDIA DLSS 3, launched in September 2023. It is supported by just two games-Forspoken and Immortals of Aveum. A slow start, FSR 3 was also ...
Citing devices like the ASUS ROG Ally and Lenovo Legion GO, Jack Huynh states that battery life is the number one priority for AMD's graphics teams and Radeon group. "I need to play a Black Myth: ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
AMD’s FidelityFX Super Resolution 3 (FSR 3) has had an uphill climb so far, but things might get better in 2024. According to a statement from the company’s chief technology officer, this year will be ...
However, when it comes to upscaling these days, it's about as close to perfection as you can get. Assuming it's been properly ...
Something to look forward to: AMD's FSR image upscaling technology has avoided using AI until now, which has been a double-edged sword in its competition against Nvidia's DLSS and Intel's XeSS. A ...
AMD has just given its FidelityFX Super Resolution (FSR) upscaling technology a big update, and it looks massively better than its predecessors, with the company acknowledging that the image quality ...
In brief: The very excellent Ghost of Tsushima Director's Cut is now available on PC. Along with all the usual platform-specific bells and whistles, the game comes with something we've never seen ...
I’ve been very critical of AMD’s FSR 3 in the past. It’s not that the tool is bad — in fact, I think it’s excellent — but for a long time, it just wasn’t available in a wide swath of games. That’s ...