Masahiro Sakurai chimes in why we’re no longer seeing CGI cutscenes. Super Smash Bros. has continued to be a massively popular fighting video game franchise. Since its launch on the Nintendo 64, ...
Warner Bros.’ mission to turn all of its groundbreaking ink-and-paint animation into the beastly coupling of live-action and CGI continues apace with the announcement of Acme, which will examine the ...
Warner Bros. Discovery (WBD) and Costa Rica’s Mundoloco CGI have announced the seven finalists for their new Launchpad Series, a development competition within the VS Animation! initiative – hosted ...
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