It's no secret that The Division's end-game is seriously flawed, but one writer thinks Ubisoft Massive can fix this problem by taking a few lessons from Diablo 3. Loot-based games are a tricky thing ...
More than two years since its first announcement, The Division is finally upon us. While Rob is working on the review, we’re going to look at things from a different angle. Even though The Division ...
Proper force projection planning, force flow integrity, and strategic movement mission analysis for division operations is crucial for command teams and staff planners to perfect, as it enables ...
“Tom Clancy’s The Division” was an imperfect game at launch, but rather than let it wallow in its faults, Ubisoft’s development teams actively worked to make the game better. The title that players ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results